Thomas Escoffier

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Thomas Escoffier

Narrative & Level Designer

My projects
About me

01.

Iteration & brainstorming

Always ready to kill my darlings, I know the importance of iteration and brainstorming using the “Yes and” philosophy.

02.

Team’s work curiosity

I’m always looking to learn from my colleagues work. I enjoy learning code, art, music to be able to make my work more efficient for them.

03.

Flexibility & self-teaching

I love to do research, find out new technologies and skills to widen the rang of my abilities. I’m experimenting with gameplay and narration on Dungeons & Dragons for more than 7 years.

My professional projects

Show don’t tell. Play don’t show.

Decarnation

Company : AtelierQDB
Context :
Professional Studio
Role :
Narrative/ Game/ Level Designer
Engine :
Unity 3D
Genre :
Narrative psychological horror
Support :
PC & Switch
Release on :
May 31st 2023

Elif

Company : IIM (Institute of Internet and Multimedia)
Context :
School last year project
Role :
Lead Level Designer & Narrative Designer
Engine :
Unreal Engine 4
Genre :
Narrative platformer for kids
Support :
PC
Release on :
January 10th 2022

My other projects

Contacts Us

Address 77185 Lognes

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